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Roleplaying/Strategy => Information and Stats => Topic started by: Juggernaut on February 25, 2008, 07:20:39 pm



Title: Unit Costs and Statistics
Post by: Juggernaut on February 25, 2008, 07:20:39 pm
You read the title. At least you should have.

Scout: 20 wealth
Engineer: 20 w
Scientist: 30 w
Spearman (1 = 50 men): 12 w
Archers (1 = 50): 13 w
Swordsmen (1 = 50): 12 w
Mounted Archers (1 = 30 men+horses): 22 w
Mounted Spearmen (1 = 30): 20 w
Musketeers (1 = 50 men): 20 w
Dragoons (1 = 30 men+horses): 27 w
Machine Gunners (1 = 50 men):  100 w
Snipers (1 = 20 men; half snipers half spotters): 100 w
Rocket Launcher men(1 = 20 men; half launchers half loaders):1030 w
Flamethower men (1 = 30): 100 w
Fighter or Bomber Planes (1 = 3 planes): 400 w, 1 steel
Space Shuttle: 1,500 w, 10 steel, 3 oil per launch
Armed Shuttle: 2,500 w, 15 steel, 6 oil per launch
Satellite: 900 w, 5 steel
Tanks (1 = 5 tanks): 300 w, 1 steel, .5 oil
Light Artillery (1 = 5): 250 w, 1 steel .5 oil
Heavy Artillery (1 = 3): 350 w, 1 steel, .5 oil
Mechs (1 = 2 mechs): 600 w, 3 steel, 1 oil
Mobile Anti-Aircraft (1 = 5): 200 w, 1 steel, .5 oil

More on this later.

EDIT: Now that the game has progressed to the Interstellar Age, massive inflation is driving up unit costs.